Tuesday 21 July 2009

directx 10

hi guys i have recently purchased 2 directx 10 books which are helping me to progress towards my goal of creating a game. So far i have learned how to make a simple Win32 app and a directx app which features an amazing rectangle R as i call it and gives me FPS and milliseconds per frame info
The book i am currently reading as introduction to 3d game programming with directx 10 a shader approach which i would highly recommend to anyone. I hope to have my own model loader by the end of the summer holidays and be able to move a character around :D should be fun! but for now i am trying to familiarize myself with the fundamentals. They seem quite difficult to start off but as i am progressing the starting stuff is quite easy now :D

hopefully i will have some screenshots up soon about how my graphics programming ability is coming on. :D

Talk to you later.

Sunday 5 July 2009

Graphics programming:

Hello guys after a long decision and one accidental buy of a book. i have finally chosen to buy ultimate game programming with directx. hopefully this will get me on my way to graphical game programming. i will post a review of the book as soon as i have it in my possesion. I ordered it today so hopefully it will be here by Tuesday but Wednesday by the latest. Anyways i have started creating a library of models for my games in blender.

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